This armor–plated creature has four crab–like legs and four arms with razor–sharp pincers.

Deep Walker CR 14
Source Bestiary 6 pg. 82
XP 38,400
LE Gargantuan aberration(aquatic)
先攻 +7;感官 darkvision 60 尺,tremorsense 120 尺;察觉 +27
防御
AC 30,touch 15,flat–footed 26(+5 deflection,+3 敏捷,+1 dodge,+15 natural,–4 size)
HP 210(20d8+120)
强韧 +17, 反射 +11, 意志 +18
防御能力 psychic protection;免疫 cold;抗性 acid 20,fire 20
进攻
速度 40 尺,swim 20 尺
近战 4 claws +21(2d6+9/19–20 plus grab)
占据 20 尺, 触及 20 尺
特殊攻击 consume prey
类法术能力(Psychic Magic(CL 14th;concentration +20))
14 PE—mass inflict pain(6 PE,DC 22), mind thrust V(4 PE,DC 20), oneiric horror(2 PE,DC 18)
属性
力量 29, 敏捷 16, 体质 23, 智力 10, 感知 19, 魅力 20
Base Atk +15;CMB +28(+32 grapple);CMD 47
专长 Combat Reflexes, Dodge, Improved Critical(claw), Improved Initiative,Improved Vital Strike, 钢铁意志, Lightning Reflexes, Skill Focus(Stealth), Vital Strike, Weapon Focus(claw)
技能 Intimidate +29,察觉 +27,Sense Motive +24,Stealth +20,Swim +17
语言 Aboleth,Aquan
特质 amphibious,crab walk
生态
环境 any oceans
组织 solitary,pair,or troop(3–6)
宝物 standard
特殊能力
Consume Prey(Ex)If a deep walker successfully grapples a foe,as a swift action it can make a bite attack at a +21 bonus against that foe. If it hits,it deals 2d6+9 points of damage and drains blood,dealing 1d4 points of Constitution damage. The deep walker regains 1 PE for each point of Constitution damage it deals in this way(up to its maximum PE).
Crab Walk(Ex)A deep walker ignores difficult terrain. In addition,when a deep walker takes a charge or run action,it can make one turn of up to 90 degrees during its movement.
Psychic Protection(Su)A deep walker adds its Charisma modifier(+5 for most deep walkers)to its Armor Class as a deflection bonus and to its Fortitude saves as a resistance bonus.
Deep walkers are among the largest creatures bred by the aboleths. A deepwalker weighs around 10 tons,and when reared up to its full height,it's 35 feet tall.
Deep walkers prefer to feed on blood,especially that of intelligent creatures. While they can at times be encountered alone in the ocean wilds,they are most common in realms controlled by aboleths,where they serve as guardians for these mysterious underwater enclaves or as devastating amphibious assault forces against coastal targets. Those few that have managed to escape direct aboleth control remain vile and cruel sadists,and they often rule over their own petty kingdoms of lesser creatures that they can torment and consume.