DemonVermlek…CR 3…异界生物(混乱,恶魔,邪恶,跨位面)

      

A hideouspalewormlike head pushes violently up and out of a corpulent man's body.

Vermlek CR 3

Source Bestiary 6 pg. 90 Book of the Damned – Volume 2:Lords of Chaos pg. 54

XP 800

CE Medium outsiderchaoticdemonevilextraplanar

先攻 –1感官 blindsense 30 尺,darkvision 60 尺,scent;察觉 +8

防御

AC 15touch 9flat–footed 15+3 armor–1 敏捷+3 natural

HP 304d10+8

强韧 +8 反射 +0 意志 +5

防御能力 abandon fleshflesh armornegative energy affinityDR 5/cold iron or good免疫 electricitypoison抗性 acid 10cold 10fire 10SR 14

进攻

速度 30 尺,burrow 20

近战 longsword +61d8+2/19–20),bite +11d6+1

特殊攻击 inhabit body

类法术能力CL 3rdconcentration +4

3/—mass inflict light woundsDC 16), spider climb

1/—gentle reposesummonlevel 21d4 dretches 50%

属性

力量 15 敏捷 9 体质 14 智力 12 感知 13 魅力 12

Base Atk +4CMB +6CMD 15

专长 Deceitful Great Fortitude

技能 Bluff +10Disguise +10+18 when inhabiting a corpse),Escape Artist +6+14 when not inhabiting a corpse),Knowledgereligion+8,察觉 +8Sense Motive +8Use Magic Device +8种族调整 +8 Disguise when inhabiting a corpse+8 Escape Artist when not inhabiting a corpse

语言 AbyssalCommontelepathy 100

生态

环境 anyAbyssbattlefields or graveyards

组织 solitary or nest2–10

宝物 standardlongswordother treasure

特殊能力

Abandon FleshSuAs a swift actiona vermlek can abandon an inhabited bodycrawling hideously out of its host and leaving behind an empty sack of skin and bits of gristle. In so doingit absorbs much of the body's flesh to heal itselfregaining 2d6+3 hit points. A vermlek cannot later reclaim this body with its inhabit body ability.

Flesh ArmorSuWhen a vermlek inhabits a humanoid bodysee Inhabit Body below),it treats the dead flesh and muscle as armorgaining a +3 armor bonus to its AC.

Inhabit BodySuA vermlek can crawl into the body of any dead Medium humanoidconsuming and replacing the bulk of the humanoid's skeleton and internal organs as it does so. This process takes 1d4 roundsduring which the vermlek is flat–footed. Once the process is completethe vermlek appears for all practical purposes to be a living but hideously obese version of the previous humanoid—it gains a +8 racial bonus on Disguise checks to appear as a normal humanoid while wearing a dead body in this mannerbut does not gain any of the abilities that the dead creature had in lifeincluding natural attacksunusual movement typesor natural armor. It loses its own burrow speed while inhabiting a body but gains the ability to wield weapons or wear armor shaped for humanoidsalthough the armor bonus granted by wearing armor does not stack with the bonus granted by the vermlek's flesh armor ability.

Vermleks form from the souls of those who habitually violated the dead in lifesuch as grave robbersnecromancersand necrophiles. Demonic armies often use them as disposable troops in warwith vermleks inhabiting the bodies of slain humanoid enemies to infiltrate and destroy any surviving humanoids from within their own society. When inhabiting bodiesvermleks tend to mutter and mumble rather than speaking clearlyas they know that a keen eye that peers into the body's mouth can swiftly discern the horrible truth within.

Despite the fact that they are often used as battleground troopsvermleks have little taste for war andleft aloneprefer to live in hiding among humanoids on the Material Plane. Theredisguised as laborers like gravediggers or dung sweepersthey can revel in their ghoulishtaboo lusts.

Outside of a host bodya vermlek appears as a worm with four long tailseach of which ends in a tangle of filaments. In this formthe demon is 7 feet long and weighs 90 pounds.