Tenome…CR 4…人形怪物

      

This wrinkledpale humanoid has an eyeless head and a widefanged mouthits eyes glare freakishly from the palms of its hands.

Tenome CR 4

Source Bestiary 6 pg. 262 Pathfinder #99:Dance of the Damned pg. 90

XP 1,200

NE Medium monstrous humanoid

先攻 +6感官 darkvision 60 尺;察觉 +9

防御

AC 17touch 13flat–footed 14+2 敏捷+1 dodge+4 natural

HP 396d10+6

强韧 +3 反射 +7 意志 +7

弱点 obscuring grapple

进攻

速度 30 尺;burst of speed

近战 bite +81d6+2),2 claws +81d4+2 plus grab

特殊攻击 bone drinkterrifying gaze

属性

力量 14 敏捷 15 体质 13 智力 10 感知 11 魅力 12

Base Atk +6CMB +8CMD 21

专长 Dodge Improved Initiative 钢铁意志

技能 Intimidate +10,察觉 +9Stealth +11Survival +9

语言 Common

生态

环境 any urban

组织 solitarypairor scourge3–5

宝物 standard

特殊能力

Bone DrinkSuAny round in which a tenome establishes or maintains a pinit attaches its mouth to the victim and uses a sonic attack that liquefies the victim's bonesallowing the monster to drink them through flesh and skin. This deals 1d3 points of Constitution damage to the victim. A creature damaged in this way must succeed at a DC 14 Fortitude saving throw or be fatigued by the pain. A fatigued creature is instead exhaustedand an exhausted creature is rendered unconscious for 1 minute. A tenome regains 5 hit points for each round that it drinks liquefied bone. If a creature's Constitution score is reduced to 0 in this wayits skeleton is liquefied and it dies. This is a sonic effect. The save DC is Constitution–based.

Burst of SpeedExA tenome can move twice its base speed once every 1d4 rounds.

Obscuring GrappleExWhile a tenome is grappling a creatureall other opponents gain total concealment against the tenome.

Terrifying GazeSuA tenome can gaze at one opponent within 30 feet by presenting one of its eyesa standard actionor both of its eyesa full–round action. An opponent that fails a DC 14 意志 save is frightened if it is the target of a single eye's gazeor paralyzed if it is the target of both eyes. These effects last for 1d3 rounds. A tenome must activate its gaze attackopponents need not attempt saving throws if they otherwise meet the tenome's gaze. Once a creature succeeds at its save against this abilityit is immune to that tenome's terrifying gaze for 24 hours. This is a mind–affecting fear effect. The save DC is Charisma–based.

Tenomes are hideous predators that stalk the fringes of civilizationambushing travelers and invading the homes of rural families to feast on their bones. They typically try to get close to their victims before attackinghiding the monstrous elements of their appearance with hooded cloaks or voluminous robesor lying in wait along darkened trails. They avoid attacking groups that heavily outnumber thempreferring to patiently track potential prey and strike when they can take victims one at a time.

Nocturnal creaturestenomes often travel miles from their lairs under the cover of night to terrorize rural communities. They typically rotate their hunting grounds and try to cover their tracks when farmers organize to defend their lands or locate the tenomes' lairs. Their preferred diet of liquefied bones results in hideous corpses that can cause incredible fear in communitiesand tenomes know this—they often seek to leave their boneless victims on display where they know the disgusting bodies will soon be found to deter pursuit.

Certain folktales suggest that tenomes originated as a supernatural punishment for a community that did not adequately care for its elderly. Whatever their true genesis wasthese frightening monsters can now be found throughout the worldalthough they prefer to dwell in the fringes of urban regions. A tenome stands between 5 and 6 feet tall and weighs around 150 pounds.