这个怪物有六只眼睛和六只长触手,其中四只末端是发光的球体,还有两只看起来像手。

帷幕尊主,CR 14
XP 38,400
守序邪恶,大型,异怪(水栖,变形)
先攻 +10;感官 黑暗视觉 120 尺;察觉 +23
灵光 黏液云(30 尺)
防御
AC 30,接触 15,措手不及 24(+4护甲,+6 敏捷,+11 天生,–1 体型)
HP 200(16d8 +128)
强韧 +13,反射 +13,意志 +14
免疫:电击,影响心灵效果;抗性:寒冷20;SR25
进攻
速度 10 尺,游泳 80 尺
近战:啮咬+17(2d6+6附加吞噬记忆和粘液),2爪抓+17(1d6+6附加粘液),4 触手 +12接触(2d6 电击附加思维冲击)
占据 10 尺;触及 10 尺(触手和爪抓20尺)
特殊攻击:延迟暗示
类法术能力(cl20th;专注+26)
常驻—法师护甲
随意施展—侦测思想(DC 18),支配人类(DC21),催眠图纹(DC 18),幻墙术(DC 20),海市蜃楼(DC 21),常驻幻影(DC 21),预置幻影(DC 22),投影术(DC 23),隐匿之纱(DC 22)
每天 3 次—支配怪物(dominate monster)(DC 25),瞬发支配人类(DC21),指使术,群体暗示术(DC22)
术士已知法术(CL12th;专注+18)
6th(4)—说服徽记(DC 23)
5th(6)—痛苦徽记(DC 22),传送术
4th(7)—任意门,魅影杀手(DC 20),迟缓徽记(DC 21)
3rd(7)—锐耳术/鹰眼术,爆裂神符(DC 20),人类定身术(DC 19),秘密文页
2nd(8)—目盲/耳聋术(DC 18),隐形术,浮空术,镜影徽记(DC 19),愚者之触
1st(8)—魅惑人类(DC 17),通晓语言,抹消术,衰弱射线(DC 17),无声幻影(DC 17)
0(随意)—秘法印记,舞光术,晕眩术(DC 16),侦测魔法,幻音术(DC 16),法师之手,传讯术,阅读魔法,疲劳之触(DC 16)
属性
力量 22,敏捷 22,体质 27,智力 21,感知 19,魅力 22
BAB +12;CMB +19;CMD 35
专长:奥术打击,战斗施法,寓守于攻,施法免材,法术延时,精通先攻,闪电反射,法术瞬发,瞬发类法术能力(支配人类)
技能:知识(奥秘,历史,自然)+21,察觉 +23,察言观色 +20,法术辨识 +24,隐匿+21,游泳 +33,使用魔法装置 +22
语言:底栖魔鱼语,邪灵语,水族语,通用语,地底通用语
特质:变形(任何小型或中型;高等变形术),符文大师,迅捷转变
生态
环境 任意水域
组织 单人,或者鱼群(1和2-8只底栖魔鱼)
宝物 三倍
特殊能力
吞噬记忆 Consume Memory(Su):当帷幕尊主啮咬一个生物时,它会吞噬该生物的一些记忆。被咬的生物必须在 DC 24强韧豁免成功否则受到1个负向等级。帷幕尊主每次以这种方式给生物一个负向等级时,都会恢复5点生命值,而且它还会学到目标生物的一些记忆(由 GM 决定)。这是一种影响心灵的效果。帷幕尊主可以以自由动作压制此能力。豁免 DC 基于魅力。
延迟暗示 Delayed Suggestion(Sp):每当帷幕尊主成功地在一个生物身上使用支配人类或支配怪物时,它也可以植入一个延迟暗示术,当支配效果结束时触发。通常,这个暗示术(作为类法术能力,CL 20th,意志豁免 DC 19无效)是为了让之前被支配的生物找到帷幕尊主并服从于新发动的支配,但有时,帷幕尊主会植入其他暗示(例如攻击生物看到的第一个人的暗示)。
黏液云 Mucus Cloud(Ex):在水中的帷幕尊主散发出半径30尺的透明黏液。该区域内的生物每回合都必须做一个 DC 26 的强韧检定,未通过则在 24 小时里失去呼吸空气的能力(但是获得在水下呼吸的能力)。如果再次接触黏液云并且强韧豁免失败,这个效果的持续时间会增加 24 小时。这个检定的 DC 基于体质。
符文大师 Runemastery(Ex):帷幕尊主特别擅长使用创造魔法文字的法术,如爆裂神符、秘密文页和名字中带有“徽记”的法术。使用这些法术时不需要材料成分或器材成分,并且这些法术的豁免 DC 增加1。帷幕尊主的徽记法术很难解除——这些徽记的解除装置 DC 增加2。
黏液变形 Slime(Ex):如果一个生物被帷幕尊主的任何一次啮咬或爪抓打中,必须做一个成功的 DC 26 的强韧检定,否则他的皮肤在 1d4 轮后变成透明,黏滑的薄膜。生物的新皮肤柔软而脆弱,它的体质降低 4 点直到恢复。如果生物的皮肤不能保持湿润,那么皮肤会迅速干枯,受害者每 10 分钟受到 1d12 点伤害。移除疾病或相似的效果可以将生物变回原状,但是此攻击不受免疫疾病的保护。这个检定的 DC 基于体质。
法术:帷幕尊主如同一个12级术士一般施法。
迅捷转变 Swift Transformation(Su):帷幕尊主可以以一个迅捷动作来使用它的变形能力。
思维冲击 Thoughtlance(Su):帷幕尊主的四只触手末端是发光的球体。这些球体在成功的接触攻击时会造成2d6点的电击伤害,还会用精神能量波冲击生物的大脑。被其中一只触手接触的生物(无论接触是否造成电击伤害)必须通过 DC24的意志豁免否则恍惚一轮。额外的接触会使此效果的持续时间增加1轮。当一个生物以这种方式恍惚时,它必须尝试集中注意才能施法,就好像它在极其剧烈震动中施法一样(DC=20+法术等级)。豁免 DC 基于魅力。
Aboleths are among the oldest of the world's denizens, creatures that can trace back their presence in the deepest reaches of the world's oceans to times far before humanity came to dwell upon the globe—or before even most deities turned their attention to this tiny sphere of water and stone. In those ancient times, only elder forces and eldritch entities knew of the world. Even the gods were dismissed and ignored by the aboleth race, for while they were not gods as are known today, aboleths knew themselves capable, given time, of anything the gods could accomplish. And the aboleths have always had time.
During an ancient era, when aboleths manipulated humanity like puppets, some of their kind disguised themselves to walk among their pets, veiling themselves with magic to appear as humanoids. These were the veiled masters—if one were to foolishly attempt to impose human hierarchies upon this alien race, veiled masters would be considered the nobility among their aboleth kin. In truth, while aboleths do treat veiled masters with utmost respect and defer to their decisions, they are not regarded as the rulers of the race. Stranger and still more dangerous entities rule over veiled masters from the deepest trenches below the sea.
Aboleths are undoubtedly skilled at domination and illusion, but veiled masters are the true experts of the arcane. Veiled masters engineered the deceptions and manipulations of ancient humanity's culture. Their hidden gifts and subtle coaxings did much to encourage humanity's first rise to glory in that age, and in many of those first empires, veiled masters walking among the populace, whispering into their leaders' ears. The people knew the veiled masters as powerful wizards, and there were murmurs that the mysterious cabal was more than human, but few suspected the truth for very long. The veiled masters quelled such suspicions by doing violence to the bodies and minds of those who proved too curious. When the veiled masters first learned of humanity's growing hubris—of their belief that they were greater than their patrons—these manipulators punished humanity. At first, the punishments were minor, yet to the veiled masters' surprise and frustration, they only strengthened humanity's resolve. In the end, destruction was deemed the answer, and as human culture fell into ruins, the veiled masters retreated to the depths of the sea, content for now that the devastation above would serve as a lesson that would never be forgotten.
Today, veiled masters live on. They walk among the humanoid races again, watching and waiting. The time to teach a new lesson draws ever closer.
The average veiled master measures 14 feet in length and weighs 1,500 pounds.